Chiyogami is a free and open-source Minecraft server implementation forked from Paper. It keeps Paper’s Spigot plugin compatibility but changes how the server schedules work: instead of ticking every loaded world on a single thread, Chiyogami gives each world its own thread and synchronises between them optimistically, so a multi-core machine is no longer limited to the throughput of one core.
./gradlew applyAllPatches and then ./gradlew createBundlerJar to produce the server jarThe project describes itself as still in a development stage that has not been tested thoroughly, and asks operators to back up world data before running it. Releases are snapshot builds rather than stable versions, and the documentation and issue tracker are mainly in Japanese. Feedback is collected through GitHub issues and the project’s Discord server.
Chiyogami is not a Minecraft client or a launcher — it is only the server side, and players still connect with a normal Minecraft Java Edition client. For a separate free voxel game and engine that does not require Minecraft at all, see Luanti.
Chiyogami is distributed as source on GitHub and does not include a separate licence file. It is a fork of Paper, which is released under the GNU GPL v3, so the inherited GPL-3.0 terms should be treated as governing the fork; confirm with the project before redistributing a modified build.