Bos Wars (short for Battle of Survival) is a free, open-source futuristic real-time strategy game built on the Stratagus engine. It was started in 2004 by Tina Petersen Jensen and François Beerten and has been maintained by its community ever since; version 2.8 arrived in June 2023 after a long gap between releases.
Unlike most RTS games, Bos Wars does not make you pay up-front for each unit. Energy is generated by power plants and magma is pumped from hot spots, and both buildings and mobile units are produced at a continuous rate from that flow. The more of the map you control, the more throughput your economy has — so expansion, map control and holding chokepoints such as roads and passages matter as much as raw firepower.
Bos Wars is a complete, genuinely free RTS with no DRM, no in-app purchases and no account requirement. Its rate-based economy is a real design departure from the build-a-bank-of-gold formula, and because the whole game is small and 2D, it runs comfortably on machines that would struggle with modern commercial strategy titles. The source, the editors and the map packs are all available, so you can extend it as well as play it.
Official builds are published for Linux (tarball) and the source compiles on Windows, BSD and macOS; the project states it runs successfully on all four. The game is packaged for several distributions and takes its preferences from a simple preferences.lua file. The interface language is English, with translation files included in the release.
Free and open source — Bos Wars is released under the GNU General Public License v2.0 (or later). The bundled COPYRIGHT.txt states the work is copyrighted 2004–2023 by Tina Petersen Jensen, François Beerten et al. and licensed under the GPL, version 2 or any later version.
boswars.org · source code on Codeberg · Savannah project page